SingleTile
Class describing a tile without variants.
Properties
| Type |
Name |
Usage |
| TileInfo |
TileInfo |
Settings of the tile |
| int |
Length |
Amount of sub variants. Always one |
Inherited Properties
| Type |
Name |
Usage |
| Material |
Material |
Shared material of all tile meshes |
| int |
CollisionLayer |
Layer generated colliders are put on |
| int |
NavigationArea |
Area for NavMesh generation |
| TileInfo |
this[int] |
Indexer to GetInfo() |
| Vector2 |
PreviewOrientation |
Orientation of generated previews |
| Quatenrion |
PreviewRotation |
PreviewOrientation as Quaternion |
Methods
| Name |
Usage |
| GetInfo(int index) |
Always points at TileInfo |
| GetTilePreview(int index) |
TileInfo.Mesh |
| PostProcessTile(TilemapData data, int3 pos) |
Not implemented |