Tilemap Creator 3D Overview

Preview

This package contains an editor editor extension for speeding up the development with mesh based tiles inside the Unity engine.
It's features and modular extensibility make it widely usable over all kind of projects both at editor and runtime.

Features

  • Components for authoring tile based maps (processing via modular sub components)
  • Mesh based tile setups via different included types (Single / Multi / Auto)
  • Mesh module using Unitys Job System to efficiently combine Mesh Tiles into a large mesh (supports chunking)
  • Collision module to create optimized box compound colliders (supports mesh colliders if needed)
  • Navigation module for baking a Unity NavMesh for the map
  • Interfaces to provide custom modules / tiletypes if required

Requirements

Unity 2021+ (tested on 2021.3)

Install instructions

Start a new Unity Project and navigate to the Package Manager (Window > Package Manager).
Open the [+] dropdown and select "Add package from git URL ...". The URL is the adress of this repository.